3D Generalist

Prisms of Reality is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving through Math. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.

We are rapidly expanding our team to fast-track the impact of our student-facing VR content libraries and educator-facing data tools to make VR a mainstay in the K-12 classroom.

 

JOB DESCRIPTION

Prisms is looking for a 3D Generalist with Unity experience to support in designing and creating 3D environments, props, simple animations, and general assets, in a fast-paced, research and development environment. A commitment to collaborative problem-solving, sophisticated design, and a quality product is essential.

KEY RESPONSIBILITIES

  • Collaborate with a team of content designers and developers to design rich and attractive immersive environments and interactive props in a fast and iterative manner.

  • Demonstrate the generalist ability to problem-solve multiple facets of a 3D-for-real-time pipeline for numerous projects with tight deadlines. Day-to-day tasks include but are not limited to: modeling and texturing environments & prop assets, Unity transform-based animations, scene lighting, creating basic shaders using node-based shader authoring tools, and diagnosing and optimizing 3D assets.

  • Design and adhere to standards and specifications consistent with project vision and brand aesthetics.

  • Be a proactive member of the development team and report task status and potential issues to ensure the quality of the product meets the brand standards and expectations in all aspects.

  • Have strong verbal and written communication skills to promptly collaborate with the broader team.

  • Create and maintain documentation and guidelines relating to Art development.

REQUIREMENTS

  • Solid knowledge with major DCC programs like Maya, Blender, Houdini, ZBrush, etc.

  • Solid knowledge with Texture and Material Authoring tools like Photoshop, Illustrator, Substance Painter & Designer, etc.

  • Solid understanding of compositions, color theories, and other industry standard best art practices.

  • Proficiency of importing and updating art assets in Unity

  • Knowledge of 3D asset optimization for mobile devices

  • Knowledge of Node-based shader authoring tools like Shadergraph, Amplify Shader Editor, etc.

  • Ability to create simple transform-based animations within Unity

  • Experience of Source control (Git preferred)

  • Ability to maintain clean, organized and non-destructive workflow

  • Receptive to the iterative design process with a willingness to participate in many areas of VR development beyond art responsibilities.

  • Highly motivated and skilled at both working individually and collaborating with a team

  • Strong written and verbal communication skills

NICE TO HAVE

  • Virtual Reality Experience

  • Knowledge of Particle Systems

  • Knowledge of Joint-based Rigging /Animation

  • Knowledge of Body & Facial Mocap Animation retargeting

  • 3D Simulation/Motion Graphic Experience (Houdini, Cinema 4D, Maya MASH, etc.)

PORTFOLIO

  • Showcase wide range of artistic styles for environments and props, including at least one realistic style project

  • Have a breakdown of project that demonstrates your Unity scene-building ability

  • Ability to take an art test if requested.

EQUAL OPPORTUNITY WORKPLACE

Prisms is an equal opportunity employer committed to providing an equitable and inclusive work environment that ensures that all applicants and team members are treated with dignity and respect. We will not tolerate any type of discrimination or harassment directed at any applicant or employee because of their gender, race, religion, age, disability, national origin, ancestry, sexual orientation, veteran, family or parental status or any other protected group characteristic. This equal opportunity and nondiscrimination policy applies to all aspects of employment including recruitment, hiring, promotions, discipline, terminations, wage and salary administration, benefits, and training.

TO APPLY

Please send a cover letter and resume to careers@prismsvr.com.