Engineering Development
Unity Developer
·
San Francisco, California
Apply here
About Prisms
Prisms of Reality is an SF and NYC-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving through Math. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.


We are rapidly expanding our team to fast-track the impact of our student-facing VR content libraries and educator-facing data tools to make VR a mainstay in the K-12 classroom.
To Apply

OUR MISSION

Prisms of Reality is a Series A-backed, SF and remote-based team of educators, developers, and engineers transforming how students experience STEM education through meaningful and tactile real-world problem-solving. We utilize adaptive Virtual Reality (VR) experiences to engage, inspire, and open pathways to creative problem-solving for all learners in math and science. Our goal is to smash barriers to access and dramatically improve proficiency for STEM students at scale.

JOB DESCRIPTION

Prisms seeks a Unity Engineer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to create scalable and reliable tools and systems to aid in the development of immersive learning experiences. You will also lead the development of core systems and make architectural decisions to be executed by other team members. We require a strong commitment to collaborative problem-solving, sophisticated design, and delivering a high-quality product.

KEY RESPONSIBILITIES

  • Design, build and maintain a modular, reusable, and resilient code base using test-driven development that will be used to make high-quality, low footprint & performant immersive experiences.
  • Collaborate with designers to implement prototypes of novel interactive learning tools and elevate to production quality through rigorous user testing.
  • Perform regular iteration and maintenance of applications, tools, and functionality to ensure the best possible performance, quality, and responsiveness
  • Establish strategy and development pipelines to integrate with release platforms
  • Create and improve tools used to optimize the development pipeline
  • Continuously work to identify & optimize processes, application bottlenecks, and bugs
  • Help maintain code quality, organization, and automatization

REQUIREMENTS

  • Commitment to transforming and reimagining STEM education
  • Bachelor’s degree in Computer Science, Master’s degree a plus
  • Proficiency in developing object-oriented software, with deep experience in C# scripting
  • Deep understanding of VR development workflows, Unity Addressable Assets, the Unity Package Manager Pipeline, and Continuous Integration using GitHub Actions
  • Experience with profiling and optimizing C# codebase.
  • A knack for writing clean, readable, and easily maintainable code.
  • Experience with source control (Git preferred).
  • Ability to develop a scalable, platform-agnostic architecture for enterprise applications
  • Receptive to an iterative design process with a willingness to participate in many areas of game development.
  • Highly motivated and skilled at both working individually and collaborating with a team
  • Strong written and verbal communication skills

EQUAL OPPORTUNITY WORKPLACE

Prisms is an equal-opportunity employer committed to providing an equitable and inclusive work environment that ensures that all applicants and team members are treated with dignity and respect. We will not tolerate any type of discrimination or harassment directed at any applicant or employee because of their gender, race, religion, age, disability, national origin, ancestry, sexual orientation, veteran, family, or parental status, or any other protected group characteristic. This equal opportunity and nondiscrimination policy applies to all aspects of employment including recruitment, hiring, promotions, discipline, terminations, wage and salary administration, benefits, and training.

TO APPLY

Send resume and cover letter to careers@prismsvr.com.

About Prisms
Prisms of Reality is an SF and NYC-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving through Math. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.


We are rapidly expanding our team to fast-track the impact of our student-facing VR content libraries and educator-facing data tools to make VR a mainstay in the K-12 classroom.
Equal Opportunity Workplace
Prisms is an equal opportunity employer committed to diversity and inclusion in the workplace. All hiring decisions made by Prisms are based only on the business need, job requirements, and individual qualifications; race, color, sex, sexual orientation, gender identity, citizenship, religion, age, marital status, disability, or veteran status.
Covid-19 Considerations
Most team members are currently working remotely, though a hybrid remote/in-person work opportunity is available in our SF office.
Want to make math & science class relevant?
Join the Prisms movement today.
Email careers@prismsvr.com
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